Thursday, January 29, 2015

Blog Post 3: Technology Implementation Strategies

Kevin McGrath (2015) explores the trend of innovation in school libraries and the necessity for libraries to take on new ideas and structures to stay relevant in the current, technological society of today. He asserts that students are better reached when their environments push them to engage in the “4 Cs: creativity, collaboration, communication, and critical thinking” (McGrath, 2015). Students must become comfortable and proficient with problem solving if they are to be successful. McGrath (2015) believes that the library should lead the way in creating maker spaces and learner-centered environments by redesigning the space of the library and updating the methods used to engage students while they are there.

One example of a new innovation is implemented is an oversized touchscreen display at the entrance of the library. As used in a Massachusetts high school, the table-sized tablet was placed at the front of the library and available for students to use both recreationally and academically (McGrath, 2015).  Students utilized the tablet for activities like games and digital art in a mainly recreational and experimental way. By placing an engaging tool at the entrance to the library, students are immediately engaged in the environment and on familiar footing with touchscreen technology that mirrors their own tablets and smartphones.  Grabbing the attention of the students immediately with intriguing technology opens their minds to the library being more than a, “crowded place that houses books” (McGrath, 2015).

Having grasped the attention of students is an accomplishment, but getting them in the doors of the library doesn’t mean they’ll stay. The true innovation comes in the design of the library and the use of its space. One new use of space McGrath (2015) explores is the implementation of an Innovation Lab. The Lab is a space set aside and intended for exploratory and investigative creative work and collaboration. Filled with new technologies and accommodating work spaces, the Innovation Lab provides students and staff with an area to explore and utilize the library’s resources in a project-based, free-form environment. Once established and demonstrated as a place for invention and presentation, students and staff learn to utilize the space for modernized presentations like TED talks or student-initiated campaigns (McGrath, 2015).

Ultimately, the librarian serves as the facilitator and ‘dot-connector’ between the library’s resources, space, students, and staff (McGrath, 2015).  Sharing duty shifts and Lab rotations, the students and staff learned to work cooperatively in a less-structured environment where they feel more at ease than in the traditional classroom setting. Add in open work spaces and a relevant, up-to-date collection, and students and staff don’t only see the value of the library but feel it and learn to take advantage of it.

Once a library has been transformed into a maker space, the librarian can use the inspiring technologies for their own instruction and programming. The table-sized tablet can be used to incorporate quick, digital polls and surveys for gaining knowledge about the student population and their interests, or possibly, it could be used to advertise extracurricular library programming like book clubs or computer nights. In addition, the Innovation Lab model has endless possibilities like creating a demonstration space and using video conferencing technology for school-wide instruction about digital citizenship, enticing students to use the space and technology available in the lab. Ultimately, rearranging the library so it becomes a flexible, fluid environment with emerging technologies and information creates a community where the librarian, students, and staff can feel comfortable and confidant to take on new information and ideas.


McGrath, K. K. (2015). School libraries and innovation. Knowledge Quest43(3), 54-61.

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